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Background:
21Moves developed a Rubik’s Cube solver mobile app and was looking to augment their app features. They had a specific focus on refining the user experience.
Before:
- Their initial build of the scanner was sufficient to get them off the ground, however had very limited capabilities.
- The app struggled with accurately interpreting images affected by glare, leading to compromised results.
- The scanner encountered difficulty in accurately recognising certain cubes, particularly due to variations in the size and shape of their individual pieces.
- The app confused red and oranges on occasions, making it impossible to scan accurately.
- Images with deep shadows presented challenges in extracting meaningful information.
After:
- The scanner now accurately interprets various cube configurations, even in challenging conditions.
- Issues related to glare are effectively mitigated, ensuring precise results under all lighting conditions.
- Accurately distinguish between colours, eliminating previous confusion between red and orange.
- Deep shadows no longer hinder scanning accuracy.
- Increase of users using the Computer vision app from 60% to 80%, solidifying its positioning in the market.
- More than 500k downloads, over 25000 reviews and a 4.7 rating.
Process:
- Analyze the customer’s image processing pipeline to identify potential points of failure.
- Design a new image processing pipeline able to handle a wider range of situations making the APP easier to use and more reliable.
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They helped improve core aspects of our computer vision pipeline. Not only did they improve key functionality like glare detection, they provided a great sounding board for determining overall strategy with the product moving forward. We were able to go from 60% of users successfully using our computer vision scanner, to 80%!
Nico Giraldo, 21Moves